![]() ![]() It's not that end game progression makes people spend. What's the end game progression that makes continual spending so enticing? the fact that this game continues to make $1B a year, means that the whales are continuing to spend loads of money, and im not sure why they are doing that? what's the end game progression that makes continual spending so enticing?Īny insight into this would be amazing, as I am really curious. I can understand how this game is pay to, which helps a lot in helping this game make money, but we've seen in games like game of war / mobile strike on mobile, that there needs to be enough whales that stay interested long term for that type of money. Would love to have them broken out by content type (high level is fine). As you look back at the history of game updates, following from question 1, what is the content that they put into the game every month/year that keeps players engaged/having fun.How does a game that is 13+ years old continue to generate over $1Billion a year in revenue a year?.Was curious of a few things that I would love to get your guys' expertise about: We do not endorse any guild or discord./u/fates4productions's list of classes that can skip Anton crit beads. ![]()
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